Shipped on Steam
Notorious Studios
Legacy: Steel & Sorcery
Combat Designer
Designed and implemented player-character combat across melee and ranged class kits, weapons, abilities, tools, and traps using Unreal Gameplay Ability System and Blueprints.
- Character-class combat for melee and ranged player characters
- Weapon systems, abilities, tools, traps, and supporting interactions
- Behavior Tree design and implementation; shipped 50+ mobs and a boss fight
View SDK Media Unity Assets
View on Nintendo eShop